Great

By aaron.axvig, Tue, 10/29/2019 - 19:46

A great sequel, improved in many ways and true to the spirit of its predecessor.

A little bit more story but again I didn't really get that into it.  Some additional interesting mechanics, a second character in some puzzles, and very cool graphics.  Again one level with trippy upside-down walking but it was a bit more understandable to my eyes.

The game says to make sure you have the sound on in the beginning and it is right, the sound design is amazing.

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By aaron.axvig, Fri, 10/25/2019 - 17:11

Great puzzles with flawless gradual building of skills.  I never had to look outside of the game for help (The Witness comes to mind) nor use an in game hintsystem (none exists) a la The Room.  The only ridiculous level design was level six in the Forgotten Shores DLC where I found it difficult to visualize a continuous plane in some circumstances where the character is walking upside down.  But the solution was decipherable anyways so I didn't spend much time trying to convince my eyes to see something.

Story...can't say I paid much attention to it.  I guess some "ancient beings" or something left the puzzles as monuments.  Whatever.  It is not crappy and stays out of the way.

I played the original game, DLC levels, and the Ida's Adventure standalone part.

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By aaron.axvig, Sat, 10/19/2019 - 03:00

This starts off sounding like it is directly describing Elon Musk and SpaceX.  I haven't bothered to look up the exact timing of this book's writing and the founding or inspiration of SpaceX.  Sadly the rocket launches don't really continue (I think I would have loved something more like all of the rocket launches in Seveneves).  The first half of the book earns the great rating that I am giving and the second half is good enough to not drag the rating back down.  And I think I will read the sequels.

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